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   Book Info

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Python Programming for the Absolute Beginner  
Author: Michael Dawson
ISBN: 1592000738
Format: Handover
Publish Date: June, 2005
 
     
     
   Book Review


Book Description
If you are new to programming with Python and are looking for a solid introduction, this is the book for you. Developed by computer science instructors, books in the for the absolute beginner series teach the principles of programming through simple game creation. You will acquire the skills that you need for more practical Python programming applications and you will learn how these skills can be put to use in real- world scenarios. Best of all, by the time you finish this book you will be able to apply the basic principles you?ve learned to the next programming language you tackle.


About the Author
Michael Dawson, from Santa Monica, CA, is a professional writer and has worked as a programmer and game industry designer and producer. He is the author of "Python Programming for the Absolute Beginner" (Premier Press, 1592000738), which teaches newcomers programming by using games as examples. Mike earned his Bachelor’s Degree in Computer Science from the University of Southern California and has worked as a programmer for a large Internet services company. He also has experience in the television industry as a staff writer for a popular sitcom.




Python Programming for the Absolute Beginner

FROM THE PUBLISHER

Description

If you are new to programming with Python and are looking for a solid introduction, this is the book for you. Developed by computer science instructors, books in the for the absolute beginner series teach the principles of programming through simple game creation. You will acquire the skills that you need for more practical Python programming applications and you will learn how these skills can be put to use in real- world scenarios. Best of all, by the time you finish this book you will be able to apply the basic principles you￯﾿ᄑve learned to the next programming language you tackle.

Features

￯﾿ᄑ Fun approach to a difficult topic
￯﾿ᄑ Readers will create games with Python as they learn the fundamentals of this programming language
￯﾿ᄑ The CD will include games that readers can cut and paste into their own Web site
￯﾿ᄑ The author provides challenges at the end of chapters to push readers to program on their own


     



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