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   Book Info

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Real Sound Synthesis for Interactive Applications  
Author: Perry R. Cook
ISBN: 1568811683
Format: Handover
Publish Date: June, 2005
 
     
     
   Book Review


From Book News, Inc.
Explores the physical modeling and analysis of the many sounds produced by humans, such as speech, music, and walking. Cook (computer science, Princeton) describes the techniques of parametric digital sound synthesis and their application in computer game development. Coverage includes Fourier analysis, linear predictive coding, and the vibrations produced by a plucked string. The CD-ROM contains 64 audio tracks.Book News, Inc.®, Portland, OR


Book Description
Virtual environments such as games, and animated and "real" movies, require realistic sound effects that can be integrated by computer synthesis. This book investigates the physics and mathematics of creating sounds in the real world for use in interactive digital settings. An enclosed CDROM follows along with the text, allowing readers to listen to the guitar strings, African drums, and squeaky doors that Cook models. Code examples are also included on the CD, and mathematical foundations are provided in appendices. Real Sound Synthesis is a book for anyone who wants to learn about computational sound: • Game Developers • Graphics Programmers • Hobbyists • Students


Book Info
Emphasizes physical modeling of sound and focuses on real-world interactive sound effects. Written at an introductory level with mathematical foundations provided in appendices. CD-ROM included.


About the Author
Perry Cook is an Associate Professor in the Computer Science Department at Princeton University with a joint appointment in the Music Department. He helped to found Media Vision, Inc., and has consulted for many companies.




Real Sound Synthesis for Interactive Applications

FROM THE CRITICS

Booknews

Explores the physical modeling and analysis of the many sounds produced by humans, such as speech, music, and walking. Cook (computer science, Princeton) describes the techniques of parametric digital sound synthesis and their application in computer game development. Coverage includes Fourier analysis, linear predictive coding, and the vibrations produced by a plucked string. The CD-ROM contains 64 audio tracks. Annotation c. Book News, Inc., Portland, OR

     



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