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   Book Info

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Computer Architecture: A Quantitative Approach (3rd Edition)  
Author: John L. Hennessy
ISBN: 1558605967
Format: Handover
Publish Date: June, 2005
 
     
     
   Book Review


Book Description


This best-selling title, considered for over a decade to be essential reading for every serious student and practitioner of computer design, has been updated throughout to address the most important trends facing computer designers today. In this edition, the authors bring their trademark method of quantitative analysis not only to high performance desktop machine design, but also to the design of embedded and server systems. They have illustrated their principles with designs from all three of these domains, including examples from consumer electronics, multimedia and web technologies, and high performance computing.


The book retains its highly rated features: Fallacies and Pitfalls, which share the hard-won lessons of real designers; Historical Perspectives, which provide a deeper look at computer design history; Putting it all Together, which present a design example that illustrates the principles of the chapter; Worked Examples, which challenge the reader to apply the concepts, theories and methods in smaller scale problems; and Cross-Cutting Issues, which show how the ideas covered in one chapter interact with those presented in others. In addition, a new feature, Another View, presents brief design examples in one of the three domains other than the one chosen for Putting It All Together.


The authors present a new organization of the material as well, reducing the overlap with their other text, Computer Organization and Design: A Hardware/Software Approach 2/e, and offering more in-depth treatment of advanced topics in multithreading, instruction level parallelism, VLIW architectures, memory hierarchies, storage devices and network technologies.


Also new to this edition, is the adoption of the MIPS 64 as the instruction set architecture. In addition to several online appendixes, two new appendixes will be printed in the book: one contains a complete review of the basic concepts of pipelining, the other provides solutions a selection of the exercises. Both will be invaluable to the student or professional learning on her own or in the classroom.


Hennessy and Patterson continue to focus on fundamental techniques for designing real machines and for maximizing their cost/performance.

* Presents state-of-the-art design examples including:
* IA-64 architecture and its first implementation, the Itanium
* Pipeline designs for Pentium III and Pentium IV
* The cluster that runs the Google search engine
* EMC storage systems and their performance
* Sony Playstation 2
* Infiniband, a new storage area and system area network
* SunFire 6800 multiprocessor server and its processor the UltraSPARC III
* Trimedia TM32 media processor and the Transmeta Crusoe processor

* Examines quantitative performance analysis in the commercial server market and the embedded market, as well as the traditional desktop market.
Updates all the examples and figures with the most recent benchmarks, such as SPEC 2000.
* Expands coverage of instruction sets to include descriptions of digital signal processors, media processors, and multimedia extensions to desktop processors.
* Analyzes capacity, cost, and performance of disks over two decades.
Surveys the role of clusters in scientific computing and commercial computing.
* Presents a survey, taxonomy, and the benchmarks of errors and failures in computer systems.
* Presents detailed descriptions of the design of storage systems and of clusters.
* Surveys memory hierarchies in modern microprocessors and the key parameters of modern disks.
* Presents a glossary of networking terms.


Book Info
Presents computer architecture and design as something quantitative that can be studied in the context of real running systems rather than in an abstract format. Shows the practicing engineer how technology changes over time and offers the empirical constants needed for design. Previous edition c1996.


From the Back Cover


This best-selling title, considered for over a decade to be essential reading for every serious student and practitioner of computer design, has been updated throughout to address the most important trends facing computer designers today. In this edition, the authors bring their trademark method of quantitative analysis not only to high performance desktop machine design, but also to the design of embedded and server systems. They have illustrated their principles with designs from all three of these domains, including examples from consumer electronics, multimedia and web technologies, and high performance computing.


The book retains its highly rated features: Fallacies and Pitfalls, which share the hard-won lessons of real designers; Historical Perspectives, which provide a deeper look at computer design history; Putting it all Together, which present a design example that illustrates the principles of the chapter; Worked Examples, which challenge the reader to apply the concepts, theories and methods in smaller scale problems; and Cross-Cutting Issues, which show how the ideas covered in one chapter interact with those presented in others. In addition, a new feature, Another View, presents brief design examples in one of the three domains other than the one chosen for Putting It All Together.


The authors present a new organization of the material as well, reducing the overlap with their other text, Computer Organization and Design: A Hardware/Software Approach 2/e, and offering more in-depth treatment of advanced topics in multithreading, instruction level parallelism, VLIW architectures, memory hierarchies, storage devices and network technologies.


Also new to this edition, is the adoption of the MIPS 64 as the instruction set architecture. In addition to several online appendixes, two new appendixes will be printed in the book: one contains a complete review of the basic concepts of pipelining, the other provides solutions a selection of the exercises. Both will be invaluable to the student or professional learning on her own or in the classroom.


Hennessy and Patterson continue to focus on fundamental techniques for designing real machines and for maximizing their cost/performance.


Features
Presents state-of-the-art design examples including:
IA-64 architecture and its first implementation, the Itanium
Pipeline designs for Pentium III and Pentium IV
The cluster that runs the Google search engine
EMC storage systems and their performance
Sony Playstation 2
Infiniband, a new storage area and system area network
SunFire 6800 multiprocessor server and its processor the UltraSPARC III
Trimedia TM32 media processor and the Transmeta Crusoe processor

Examines quantitative performance analysis in the commercial server market and the embedded market, as well as the traditional desktop market.
Updates all the examples and figures with the most recent benchmarks, such as SPEC 2000.
Expands coverage of instruction sets to include descriptions of digital signal processors, media processors, and multimedia extensions to desktop processors.
Analyzes capacity, cost, and performance of disks over two decades.
Surveys the role of clusters in scientific computing and commercial computing.
Presents a survey, taxonomy, and the benchmarks of errors and failures in computer systems.
Presents detailed descriptions of the design of storage systems and of clusters.
Surveys memory hierarchies in modern microprocessors and the key parameters of modern disks.
Presents a glossary of networking terms.


About the Author
David A. Patterson has been teaching computer architecture at the University of California, Berkeley, since joining the faculty in 1977, and holds the Pardee Chair of Computer Science. His teaching has been honored by the ACM and the University of California. In 2000 he won the James H. Mulligan, Jr. Education Medal from IEEE "for inspirational teaching through the development of creative curricula and teaching methodology, for important textbooks, and for effective integration of education and research missions." Patterson has also received the 1995 IEEE Technical Achievement Award for contributions to RISC and shared the 1999 IEEE Reynold B. Johnson Information Storage Award for contributions to RAID. In 2000 he shared the IEEE John von Neumann Medal with John Hennessy "for creating a revolution in computer architecture through their exploration, popularization, and commercialization of architectural innovations." Patterson is a member of the National Academy of Engineering and is a fellow of both the ACM and the IEEE. In the past, he has been chair of the CS division in the EECS department at Berkeley, the ACM SIG in computer architecture, and the Computing Research Association. At Berkeley, Patterson led the design and implementation of RISC I, likely the first VLSI Reduced Instruction Set Computer. This research became the foundation of the SPARC architecture, currently used by Sun Microsystems, Fujitsu, and others. He was a leader of the Redundant Arrays of Inexpensive Disks (RAID) project, which led to high-performance storage systems from many companies. He was also involved in the Network of Workstations (NOW) project, which led to cluster technology used by Internet companies. These projects earned three dissertation awards from the ACM. His current research project is called Recovery Oriented Computing (ROC), which is developing techniques for building dependable, maintainable, and scalable Internet services. John L. Hennessy is the President of Stanford University, where he has been a member of the faculty since 1977 in the Departments of Electrical Engineering and Computer Science. Hennessy is a fellow of the IEEE and ACM, a member of the National Academy of Engineering, and a fellow of the American Academy of Arts and Sciences. He received the 2001 Eckert-Mauchly Award for his contributions to RISC technology, shared the John von Neumann award in 2000 with David Patterson, and received the 2001 Seymour Cray Computer Engineering award. Hennessy's original research group at Stanford developed several of the techniques now in commercial use for optimizing compilers. In 1981, he started the MIPS project at Stanford with a handful of graduate students. After completing the project in 1984, he took a one-year leave from the university to co-found MIPS Computer Systems, which developed one of the first commercial RISC microprocessors. After being acquired by Silicon Graphics in 1991, MIPS Technologies became an independent company in 1998, focusing on microprocessors for the embedded marketplace. As of 2001, over 200 million MIPS microprocessors have been shipped in devices ranging from video games and palmtop computers to laser printers and network switches. Hennessy's more recent research at Stanford focuses on the area of designing and exploiting multiprocessors. He helped lead the design of the DASH multiprocessor architecture, the first distributed shared-memory multiprocessors supporting cache coherency, and the basis for several commercial multiprocessor designs, including the Silicon Graphics Origin multiprocessors.




Computer Architecture: A Quantitative Approach (3rd Edition)

FROM OUR EDITORS

The Barnes & Noble Review
Not for the newbie, this book is written for individuals who are far beyond the primer stage in designing modern computer systems. A signpost in computer architecture (CA) pointing from the past to the future, this well-organized book brims with computer design information and both cutting-edge and historical material, covering everything from fundamentals to pipelining and even featuring the block diagram of Sony PlayStation 2 with regard to embedded systems.

Though the book is designed with the classroom in mind (the authors are, after all, university professors), there are also many hands-on exercises at the end of each chapter. One feature found in most chapters, "Crosscutting Issues," is used to tie in ideas from the chapter with other cutting-edge ideas presented throughout the book. "Putting It All Together" is a section that shows how the ideas actually work. "Fallacies and Pitfalls" contains good examples of how you might err. But even if your student days are over, Computer Architecture: A Quantitative Approach works well as a reference and refresher on current CA design technologies, as well as innovative ideas on how to use its functional requirements and features.

That said, how you read this book depends on your computing philosophy, i.e., whether you believe that the processor is the key to computer design or that the processor is secondary. The authors recognize this, spelling out different approaches to the material in the Preface, in the section titled "Navigating the Text." The addition of a glossary at the end of each chapter would have made this book the ultimate reference guide to CA design, but as it stands, Computer Architecture is still a must-have for anyone in the field. John Vacca

John Vacca, the former computer security official (CSO) for NASA's space station program (Freedom), has written 38 books about advanced storage, computer security, and aerospace technology.

FROM THE PUBLISHER


This best-selling title, considered for over a decade to be essential reading for every serious student and practitioner of computer design, has been updated throughout to address the most important trends facing computer designers today. In this edition, the authors bring their trademark method of quantitative analysis not only to high performance desktop machine design, but also to the design of embedded and server systems. They have illustrated their principles with designs from all three of these domains, including examples from consumer electronics, multimedia and web technologies, and high performance computing.


The book retains its highly rated features: Fallacies and Pitfalls, which share the hard-won lessons of real designers; Historical Perspectives, which provide a deeper look at computer design history; Putting it all Together, which present a design example that illustrates the principles of the chapter; Worked Examples, which challenge the reader to apply the concepts, theories and methods in smaller scale problems; and Cross-Cutting Issues, which show how the ideas covered in one chapter interact with those presented in others. In addition, a new feature, Another View, presents brief design examples in one of the three domains other than the one chosen for Putting It All Together.


The authors present a new organization of the material as well, reducing the overlap with their other text, Computer Organization and Design: A Hardware/Software Approach 2/e, and offering more in-depth treatment of advanced topics in multithreading, instruction level parallelism, VLIW architectures, memory hierarchies, storage devices and networktechnologies.


Also new to this edition, is the adoption of the MIPS 64 as the instruction set architecture. In addition to several online appendixes, two new appendixes will be printed in the book: one contains a complete review of the basic concepts of pipelining, the other provides solutions a selection of the exercises. Both will be invaluable to the student or professional learning on her own or in the classroom.


Hennessy and Patterson continue to focus on fundamental techniques for designing real machines and for maximizing their cost/performance.

* Presents state-of-the-art design examples including:
* IA-64 architecture and its first implementation, the Itanium
* Pipeline designs for Pentium III and Pentium IV
* The cluster that runs the Google search engine
* EMC storage systems and their performance
* Sony Playstation 2
* Infiniband, a new storage area and system area network
* SunFire 6800 multiprocessor server and its processor the UltraSPARC III
* Trimedia TM32 media processor and the Transmeta Crusoe processor

* Examines quantitative performance analysis in the commercial server market and the embedded market, as well as the traditional desktop market.
Updates all the examples and figures with the most recent benchmarks, such as SPEC 2000.
* Expands coverage of instruction sets to include descriptions of digital signal processors, media processors, and multimedia extensions to desktop processors.
* Analyzes capacity, cost, and performance of disks over two decades.
Surveys the role of clusters in scientific computing and commercial computing.
* Presents a survey, taxonomy, and the benchmarks of errors and failures in computer systems.
* Presents detailed descriptions of the design of storage systems and of clusters.
* Surveys memory hierarchies in modern microprocessors and the key parameters of modern disks.
* Presents a glossary of networking terms.

     



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