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   Book Info

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Xenocide (Ender Series #3)  
Author: Orson Scott Card
ISBN: 0812509250
Format: Handover
Publish Date: June, 2005
 
     
     
   Book Review



Orson Scott Card's Xenocide is a space opera with verve. In this continuation of Ender Wiggin's story, the Starways Congress has sent a fleet to immolate the rebellious planet of Lusitania, home to the alien race of pequeninos, and home to Ender Wiggin and his family. Concealed on Lusitania is the only remaining Hive Queen, who holds a secret that may save or destroy humanity throughout the galaxy. Familiar characters from the previous novels continue to grapple with religious conflicts and family squabbles while inventing faster-than-light travel and miraculous virus treatments. Throw into the mix an entire planet of mad geniuses and a self-aware computer who wants to be a martyr, and it's hard to guess who will topple the first domino. Due to the densely woven and melodramatic nature of the story, newcomers to Ender's tale will want to start reading this series with the first books, Ender's Game and Speaker for the Dead. --Brooks Peck


From Publishers Weekly
Card returns to the highly popular, award-winning story of Andrew "Ender" Wiggin, the boy wonder who saved humanity from alien invasion and, guilt-ridden over his near-total destruction of the alien species, has now become a sort of traveling conscience. This third Ender novel picks up where Speaker for the Dead left off: on the planet Lusitania, Ender and the other human colonists strive to neutralize the "descolada," a possibly sentient virus that adapts itself rapidly to every attack. Meanwhile, tensions are rising between the colonists and the indigenous "pequeninos," who rely on the descolada for their survival; and the fleet sent by Starways Congress to destroy the rebellious colony closes in with its doomsday weapon. With the help of their family, their pequenino friends, and Jane (an artificial intelligence living in the galactic computer network), Ender and his sister Valentine race against time to resolve these crises. The plot is sometimes compelling, but the novel's many flaws make the book more often dull and irritating. Card's style is openly didactic, and when his characters do veer away from lengthy philosophical and scientific ruminations, they venture into contrived personality conflicts and endless self-deprecation. Some, notably Ender, Valentine and the wonderchild Wang-mu, are simply too good to be true--too smart, too reasonable, too kind and generous. The reader quickly tires of such impossible perfection. Copyright 1991 Reed Business Information, Inc.


From School Library Journal
YA-- A fitting culmination to the marvelous trilogy that began with Ender's Game (1985) and continued in Speaker for the Dead (1986, both TOR). Once started, Xenocide is almost impossible to put down. It continues the conflicts with the Penuininos (the alien race infected with a deadly virus); the Hive Queen and her workers; and the humans, including Ender, on Lusitania. What makes this title so fascinating are the new characters introduced here: Gloriously Bright and her father/mentor Han Fei-tzu, two of the ruling class on the planet Path. Their Chinese heritage, combined with their "possession" by obsessive-compulsive disorder, makes for an intriguing situation. The philosophical nature of this novel may be frustrating for some readers, and hardware fanatics may be disappointed by a solution that ventures into the more speculative realms of physics. For everyone else, however, Xenocide successfully pulls together all of the various themes Card has explored in this series. It will appeal not only to his fans, but also to readers of the speculative fiction of David Brin and Greg Bear. A thought-provoking, insightful, and powerfully written volume that no library should be without. --Cathy Chauvette & John Lawson, Fairfax County Public Library, VACopyright 1991 Reed Business Information, Inc.


From Library Journal
As an armed fleet from Starways Congress hurtles through space toward the rebellious planet Lusitania, Ender Wiggin, his sister Valentine, and his family search for a miracle that will preserve the existence of three intelligent and vastly different species. As a storyteller, Card excels in portraying the quiet drama of wars fought not on battlefields but in the hearts and minds of his characters. Above all, Card is a thinker--and this meaty, graceful, and provoking sequel to Ender's Game ( LJ 2/15/85) and Speaker for the Dead ( LJ 2/15/86) stands as a brilliant testimony to his thoughtfulness. A priority purchase.Copyright 1991 Reed Business Information, Inc.


From Kirkus Reviews
Sequel to Ender's Game (1984) and Speaker for the Dead (1986), exploring the problems of alien contact and coexistence on planet Lusitania, where now three intelligent species dwell: human colonists; ``buggers'' (an arachnoid Hive Queen reasserts herself after the near extinction of her species in the human-bugger war); and the indigenous ``piggies,'' who, after a horrid flaying-alive ceremony, metamorphose into sapient trees. But the planet is rife with descolada virus; this mediates the transformation of piggies into trees, but in humans mutates into a deadly, ineradicable plague. Rather than permit the descolada to spread, Earth sends a battle fleet to blast Lusitania. Once again, Ender Wiggin and his sister Valentine will play prominent roles in the search for a solution--the upshot being, thanks to time travel, a ``rescolada'' rescue-virus that promises to turn a potential plague into a fabulous biological tool. Splendid plotting--if you can stomach Card's repulsive transcendence-through-torture notions; and, what with the frequent, irksome, and interminable theological/philosophical interludes, it's hard to escape the conclusion that Card's true purpose here is to preach rather than simply tell a story. -- Copyright ©1991, Kirkus Associates, LP. All rights reserved.


The New York Daily News
An undeniable heavyweight...This book combines Card's quirky style with his hard ethical dilemmas and sharply drawn portraits.


Review
"The finest science fiction series of the past decade." --The Columbus Dispatch

"The best writer science fiction has to offer.' --The Houston Post

"As a storyteller, Card excels in portraying the quiet drama of wars fought not on battlefields but in the hearts and minds of his characters....This meaty, graceful, and provoking sequel to Ender's Game and Speaker for the Dead stands as a brilliant testimony to his thoughtfulness." --Library Journal

"Hugo and Nebula-award winner Orson Scott Card demonstrates again that he belongs in the company of such older masters of science fiction as Isaac Asimov, Frank Herbert and Ursula K. Le Guin." --Magill Book Reviews

"The best science fiction novel of the year." --Nashville Banner



Review
"The finest science fiction series of the past decade." --The Columbus Dispatch

"The best writer science fiction has to offer.' --The Houston Post

"As a storyteller, Card excels in portraying the quiet drama of wars fought not on battlefields but in the hearts and minds of his characters....This meaty, graceful, and provoking sequel to Ender's Game and Speaker for the Dead stands as a brilliant testimony to his thoughtfulness." --Library Journal

"Hugo and Nebula-award winner Orson Scott Card demonstrates again that he belongs in the company of such older masters of science fiction as Isaac Asimov, Frank Herbert and Ursula K. Le Guin." --Magill Book Reviews

"The best science fiction novel of the year." --Nashville Banner



Book Description
The war for survival of the planet Lusitania will be fought in the hearts of a child named Gloriously Bright.

On Lusitania, Ender found a world where humans and pequininos and the Hive Queen could all live together; where three very different intelligent species could find common ground at last. Or so he thought.

Lusitania also harbors the descolada, a virus that kills all humans it infects, but which the pequininos require in order to become adults. The Startways Congress so fears the effects of the descolada, should it escape from Lusitania, that they have ordered eh destruction of the entire planet, and all who live there. The Fleet is on its way, a second xenocide seems inevitble.



About the Author
Born in Richland, Washington in 1951, Orson Scott Card grew up in California, Arizona, and Utah. He lived in Brazil for two years as an unpaid missionary for the Mormon Church and received degrees from Brigham Young University (1975) and the University of Utah (1981). The author of numerous books, Card was the first writer to receive both the Hugo and Nebula awards for best novel two years in a row, first for Ender's Game and then for the sequel Speaker for the Dead. He lives with his wife and children in North Carolina.

His works have been translated into many languages, including Catalan, Danish, Dutch, Finnish, French, German, Hebrew, Italian, Japanese, Polish, Portuguese, Romanian, Russian, Slovakian, Spanish, and Swedish.





Xenocide (Ender Series #3)

ANNOTATION

Among the most acclaimed and successful books of the genre, Ender's Game and Speaker for the Dead have both won Hugo and Nebula Awards for Best Novel. The third book continues the saga of Ender Wiggin, as he struggles to preserve no less than four different intelligent alien lifeforms. A national bestseller in hardcover. "Quite powerful."--Locus.

FROM THE PUBLISHER

The war for survival of the planet Lusitania will be fought in the hearts of a child named Gloriously Bright.

On Lusitania, Ender found a world where humans and pequininos and the Hive Queen could all live together; where three very different intelligent species could find common ground at last. Or so he thought.

Lusitania also harbors the descolada, a virus that kills all humans it infects, but which the pequininos require in order to become adults. The Startways Congress so fears the effects of the descolada, should it escape from Lusitania, that they have ordered eh destruction of the entire planet, and all who live there. The Fleet is on its way, a second xenocide seems inevitble.

FROM THE CRITICS

New York Times Book Review

Knowledge of what happened in the first two novels is essential to understanding this sequel. In fact, the three books form one long tale in which characters and concepts grow and deepen. Despite the epic confrontations called for in the plot, very little actually happens. The real action is philosophical: long, passionate debates about ends and means among people who are fully aware that they may be deciding the fate of entire species, entire worlds. Inevitably there are slow patches. . . . In the right hands, science fiction is afine medium for philosophical speculation; its imaginative worlds offer endlessly flexible settings for the statement of these and for their illustration and development. Mr. Card might have been wiser to compress his argument into a single book. But those who choose to follow him from start to finish will find that a novel of ideas can also be a novel of suspense.

Publishers Weekly

Card returns to the highly popular, award-winning story of Andrew ``Ender'' Wiggin, the boy wonder who saved humanity from alien invasion and, guilt-ridden over his near-total destruction of the alien species, has now become a sort of traveling conscience. This third Ender novel picks up where Speaker for the Dead left off: on the planet Lusitania, Ender and the other human colonists strive to neutralize the ``descolada,'' a possibly sentient virus that adapts itself rapidly to every attack. Meanwhile, tensions are rising between the colonists and the indigenous ``pequeninos,'' who rely on the descolada for their survival; and the fleet sent by Starways Congress to destroy the rebellious colony closes in with its doomsday weapon. With the help of their family, their pequenino friends, and Jane (an artificial intelligence living in the galactic computer network), Ender and his sister Valentine race against time to resolve these crises. The plot is sometimes compelling, but the novel's many flaws make the book more often dull and irritating. Card's style is openly didactic, and when his characters do veer away from lengthy philosophical and scientific ruminations, they venture into contrived personality conflicts and endless self-deprecation. Some, notably Ender, Valentine and the wonderchild Wang-mu, are simply too good to be true--too smart, too reasonable, too kind and generous. The reader quickly tires of such impossible perfection. (July)

Library Journal

As an armed fleet from Starways Congress hurtles through space toward the rebellious planet Lusitania, Ender Wiggin, his sister Valentine, and his family search for a miracle that will preserve the existence of three intelligent and vastly different species. As a storyteller, Card excels in portraying the quiet drama of wars fought not on battlefields but in the hearts and minds of his characters. Above all, Card is a thinker--and this meaty, graceful, and provoking sequel to Ender's Game ( LJ 2/15/85) and Speaker for the Dead ( LJ 2/15/86) stands as a brilliant testimony to his thoughtfulness. A priority purchase.

School Library Journal

YA-- A fitting culmination to the marvelous trilogy that began with Ender's Game (1985) and continued in Speaker for the Dead (1986, both TOR). Once started, Xenocide is almost impossible to put down. It continues the conflicts with the Penuininos (the alien race infected with a deadly virus); the Hive Queen and her workers; and the humans, including Ender, on Lusitania. What makes this title so fascinating are the new characters introduced here: Gloriously Bright and her father/mentor Han Fei-tzu, two of the ruling class on the planet Path. Their Chinese heritage, combined with their ``possession'' by obsessive-compulsive disorder, makes for an intriguing situation. The philosophical nature of this novel may be frustrating for some readers, and hardware fanatics may be disappointed by a solution that ventures into the more speculative realms of physics. For everyone else, however, Xenocide successfully pulls together all of the various themes Card has explored in this series. It will appeal not only to his fans, but also to readers of the speculative fiction of David Brin and Greg Bear. A thought-provoking, insightful, and powerfully written volume that no library should be without. --Cathy Chauvette & John Lawson, Fairfax County Public Library, VA

     



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