Do you want to learn how to create awesome art for games? The kind of art that you see in the games you play at home? Now you can! "Game Art for Teens, Second Edition" gives you real-world instruction in creating 2D and 3D art for games. Each chapter is full of step-by-step projects that show you in detail how to game art is created so that you can get started applying your new skills right away. Every project includes easy-to-follow examples that help you master each concept, making it easy to put what you've learned to use in your own games. You'll begin with the basics - from 2D art creation and animation to 3D models, lighting, and reflections. Set the scene for your game by creating realistic settings, including buildings, terrain, rooms, and corridors. Draw players into your game by designing, developing, and animating compelling characters. Bring it all together as you cover game platforms and technical limitations. Get ready to start creating your very own game art!
Game Art for Teens FROM THE PUBLISHER Wouldn't you love to create really great art for your games? The kind of art that keeps players coming back for more? Now you can! Game Art for Teens is full of step-by-step, hands-on projects that allow you to begin creating art right away. Each project includes easy-to-follow examples that help you master each concept, making it easy to put to use in your own games what you've learned from the book. You'll cover all the basics -- from 2D art creation and animation to 3D models, lighting, and reflections. Set the scene for your game by creating realistic settings, including buildings, terrain, rooms, and corridors. Draw players into your game by designing, developing, and animating compelling characters. With a little bit of skill, a lot of imagination, and Game Art for Teens, the possibilities are endless!
SYNOPSIS Intended for high school students who don't have access to art instruction, this guide explains the different tools used to create art on a computer and provides step-by-step instructions for creating 2D animation in Corel Painter, and building 3D models of exteriors, interiors, game objects, and characters. The CD-ROM contains a personal learning edition of Maya and chapter files. Annotation © 2004 Book News, Inc., Portland, OR
|